Saturday, August 8, 2009

Apply Textures, Patterns and Masks

Texture mapping is a method for adding detail, surface texture, or colour to a computer-generated graphic or 3D model. Its application to 3D graphics was pioneered by Dr Edwin Catmull in his Ph.D. thesis of 1974.
Create a range of Textures and Patterns -
http://www.tutorialized.com/tutorials/Photoshop/Textures-and-Patterns/1

Apply a Mask -
http://graphicssoft.about.com/gi/dynamic/offsite.htm?zi=1/XJ/Ya&sdn=graphicssoft&zu=http%3A%2F%2Fwww.webreference.com%2Fgraphics%2Fcolumn23%2F4.html

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